
Granu is an open source project and it currently needs audio samples. You can donate samples here.
LUMINECHO, the solo project of producer and sound technologist Juan Riera Gómez, is proud to announce the release of Granu, a groundbreaking granular synthesizer app developed for Virtual Reality. Granu, created primarily at Berklee College of Music and developed in Unity with a core engine built in C#, takes users on an immersive sonic journey where they can sculpt sound in a dynamic, real-time environment.
Granu was presented at MIT, drawing attention for its innovative approach to sound design. The app leverages the power of granular synthesis, a technique where sound is broken down into tiny fragments, or “grains,” which are then manipulated to create entirely new textures and soundscapes. This method allows users to stretch, rearrange, and transform audio in ways that produce ethereal drones, glitchy effects, or evolving, organic sound textures. Granular synthesis, which has its roots in the mid-20th century, is used extensively today in electronic music and sound design for its versatility and capacity to create otherworldly, digital sounds.
With Granu, users are able to experiment with audio in an intuitive, interactive VR space, offering unprecedented control over the size, pitch, and behavior of sound grains. The application is now available on the Meta Quest Store, allowing musicians, sound designers, and enthusiasts to explore the world of granular synthesis in an immersive, hands-on environment.
About LUMINECHO
Juan Riera Gómez, under the moniker LUMINECHO, has been at the forefront of integrating sound and technology. With 17 years of experience in music production and sound engineering, Juan is also the Chief Interactive Audio Officer at Starchild Music, an LA-based startup developing an AI-powered music player. His dedication to innovation is exemplified in projects like Granu and other sound design tools he’s developed.
Listen and Experience Granu on the Meta Quest Store today.
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